Program Description
The programme produces creative game developers for desktop and mobile platforms who are capable of exploring game ideas through the infinite world of imagination and transforming them from concepts into virtual reality. Students will be exposed to core areas of game development such as art, visual designing, game designing, programming, production, as well as marketing. Students learn through hands-on experience as they are given an opportunity to create and showcase their own work samples at the end of the programme. This provides students with a platform to exercise their talents and skills.
Duration of Study
3 Years
Course Mode
Full-time
Course Location
Cyberjaya
Intakes
Course Fees
RM 19,000 (Malaysian).
RM 23,000 (International).
Career Prospect
- Concept Artist
- Games Programmer
- Games Designer
- Mobile Games Developer
- Games Producer
- 2D Artist and Animator
- 3D Modeller and Animator
Subjects Offered
Year 1
Semester 1
- Introduction to Computing
- Problem Solving and Programming
- History of Arts
- Introduction to Arts and Design
- Introduction to Drawing
- Cognitive Process and Problem Solving
Semester 2
- Computing Mathematics 1
- Cyberpreneurship
- Visual Studies
- Introduction to Computer Games
- Game Programming 1
Semester 3
- Introduction to Creative Thinking
- Pengajian Malaysia II
- Issues in the Malaysian Economy
Year 2
Semester 1
- Database Management Systems
- Computing Mathematics 2
- Game Programming 2
- Game Mathematics and Physics
- 2G Graphics and Animation
Semester 2
- Data Structures and Algorithms
- Game Artificial Intelligence
- Character Design
- 3D Game Design and Development
- Elective 1*
Semester 3
- Effective Communications – Workplace and Persuasive Presentation
- Fundamentals for Creative Professionals
- Co-curriculum*
Year 3
Semester 1
- Mobile Game Programming
- Game Production and Publishing
- Final Year Project
- Elective 2*
Semester 2
- Practical Training
Elective & Co-Curriculum
Elective subjects* (Choose 2)
- Introduction to Human-Computer Interaction
- Networking Fundamentals 3
- Basic Concepts of Marketing
- Introduction to Audio Design
- Web Application Development
- Issues in the Malaysian Economy
Co-curriculum* (Choose 1)
- Martial Arts and Self Defense
- Community Service
Entry Requirement
ACADEMIC REQUIREMENTS
No | Certificate | Requirement |
---|---|---|
1 | SPM / SPMV | Pass SPM / SPVM with at least Credit in any 3 Subjects; OR |
2 | IGCSE / O-LEVEL | Pass IGCSE / O-LEVEL with a minimum of Grade C in any 3 Subjects inclusive of Mathematics; OR |
3 | SKM Level 3 | Pass SKM LEVEL 3 in a related field and required to attend a bridging programme; OR |
4 | UEC | Pass UEC with a minimum of Grade B in any 3 Subjects inclusive of Mathematics; OR |
5 | Other | Other equivalent qualification recognised by the Malaysian Government |
ENGLISH LANGUAGE REQUIREMENTS
No | Certificate | Requirement |
---|---|---|
1 | SPM / SPMV | Minimum Pass; OR |
2 | IGCSE | Minimum Pass; OR |
3 | MUET | Minimum band 2 (5 years validity); OR |
4 | IELTS | Minimum band 4.0 (2 years validity); OR |
5 | TOEFL | Minimum score of 397 (2 years validity); OR |
6 | Other | Other equivalent qualification recognised by the Malaysian Government |
Tuition fees